| MOHH1 bullet madness = repeating explosives | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 2:43 am | |
| I use this self made code myself cuz when you shoot it on a spawn place you can just sit back and relax I don't know if I will release this code cuz its a badass code All you need to do is shoot and activate and it will keep coming from that place w00t It works with nades bullets and explosions Maybe RTCflash or other great coders made it too but here are some pics First pic is with nades ( look at the left corner ) and second with baz bullets Lol at the last pic you can clearly see its coming from nowhere I hope you like it!! | |
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icY hOt Dog Moderators
Number of posts : 71 Age : 29 Location : infront of my pc Job/hobbies : uhh none Humor : very very funny Points : 238 Registration date : 2009-04-04
| Subject: Re: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 4:33 am | |
| its same as rtc insta nade and airstrike at same time i guess but still nice id u made it urself | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 4:59 am | |
| It looks like that but the point of the code is shoot and turn on and the bullets are coming from the place where you activate it so you don't need to shoot anymore only sit back and relax So its like a bullet freezer from the same place ( that was the first name ' bullet place freezer ) EDIT : O yeah , you're right ! It looks like that post of RTC , I didn't know I can code like RTC Lol I got som luck | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 10:02 am | |
| It looks like you just used Repeting Particls... | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 10:24 am | |
| LoL but it isnt cuz the bullets give damage | |
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thatdirtykid Moderators
Number of posts : 168 Points : 1183 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Sun May 24, 2009 12:41 pm | |
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icY hOt Dog Moderators
Number of posts : 71 Age : 29 Location : infront of my pc Job/hobbies : uhh none Humor : very very funny Points : 238 Registration date : 2009-04-04
| Subject: Re: MOHH1 bullet madness = repeating explosives Mon May 25, 2009 12:18 am | |
| but still nice work if u did it byurself | |
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RTCFlash 1337 Coder
Number of posts : 31 Points : 144 Registration date : 2009-02-11
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Mon May 25, 2009 9:33 am | |
| Sorry RTC but maybe you don't know that other people can code too. I didn't use airstrike for my code , i don't even have it cuz of VIP and i use instant nade with it so i didn't used 1 of your codes. My code freezes the bullets location and it works perfectly with all weapons. Here is the screenshot for the shotgun and the bullets give dammage. I didn't steal anything , i only used instant nade WITH it NOT in it. | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Mon May 25, 2009 10:56 am | |
| I know what you did! You used True Rapid Fire then you were shooting with your primary wepon, then while you where shooting (holding the buttton), you swiched wepons (to your secondary) and ran away from it and it still stayed shooting at that same exact place Or you used Auto TRF, but I don't think you have that code... | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Mon May 25, 2009 11:01 am | |
| ........ Hey that worked too lol !!!!!!!
Didn't noticed that but my code is a real , i can send you if you want.
As you said its the same as TRF switching weapons :p . | |
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thatdirtykid Moderators
Number of posts : 168 Points : 1183 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Mon May 25, 2009 12:59 pm | |
| still its a good code, gj | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 8:41 am | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 10:04 am | |
| dirty, you don't have to say something when it's not nessesary...
Last edited by EEL007 on Tue May 26, 2009 12:43 pm; edited 1 time in total | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 11:17 am | |
| He only said that its a good code EEL !!!
Whats the matter?
Its a code by ME omfg !!!!!!!!!!
Does only dirty understand ???? | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 12:44 pm | |
| - noobybanana wrote:
- TY 2 times dirty !!!
O sry noobybannana I thought you were frusterated by him saying this two times. GJ anyways. | |
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RTCFlash 1337 Coder
Number of posts : 31 Points : 144 Registration date : 2009-02-11
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 10:55 pm | |
| i'd like to see this code you said u made | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Tue May 26, 2009 11:11 pm | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Sat May 30, 2009 1:14 am | |
| I will post it once and srry for the late reply but i was in france with school And do you use EU or USA cuz som of the USA codes won't work for me | |
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EEL007 Jr.Admin
Number of posts : 371 Age : 29 Location : Earth Job/hobbies : ummm... I don't have one im 14 Humor : Funny shows Points : 2548 Registration date : 2009-03-08
| Subject: Re: MOHH1 bullet madness = repeating explosives Sat May 30, 2009 7:34 am | |
| RTCFlash and I both use USA... | |
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noobybanana Junior Member
Number of posts : 15 Age : 29 Points : 113 Registration date : 2009-05-20
| Subject: Re: MOHH1 bullet madness = repeating explosives Sat May 30, 2009 9:55 am | |
| I use EU i will post them | |
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BEYONDZERO Global Moderators
Number of posts : 20 Points : 7 Registration date : 2009-02-14
| Subject: Re: MOHH1 bullet madness = repeating explosives Sat May 30, 2009 2:07 pm | |
| Ok then we will be waiting for your post.
Thread Closed | |
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| Subject: Re: MOHH1 bullet madness = repeating explosives | |
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| MOHH1 bullet madness = repeating explosives | |
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